I'm a graduate of Bachelor of
Science in Information Technology 2007 from Divine Word College of Legazpi,
Albay Philippines, 4500. I have 14 years of vast experience in both hardware and software.
My fields of specialization are Advance Computer Programming, 3D Animation, 3D
Modelling, System and Data Security, Computer Graphics and Visualization, and Database Management.
Programming: C++, Visual Basic.Net 2010,
Android Development Tools
Graphics: Adobe Photoshop and Illustrator
Video: Adobe Premiere
Audio: Adobe Audition
Animation: Cinema 4D, Maya, Lumion
SoftImage, ZBrush,
Sketchup, 3Ds Max, Vue
SoftImage, ZBrush,
Sketchup, 3Ds Max, Vue
E-mail Address: markbelgica030186@gmail.com
Facebook: www.facebook.com/markbelgica030186
Contact Number: +63939-8484-110
YouTube: www.youtube.com/user/BelgicaMark
I also offer tutorials for several types of software shown below:
-Cinema 4D R15: a 3D modeling, animation and rendering application developed by MAXON Computer GmbH of Friedrichsdorf, Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modelling applications.
Features:
• Advanced Render (global illumination/HDRI, caustics, ambient occlusion and sky simulation)
• BodyPaint 3D (direct painting on UVW meshes; now included in the core. In essence Cinema 4D Core/Prime and the BodyPaint 3D products are identical. The only difference between the two is the splash screen that is shown at startup and the default user interface.)
• Dynamics (for simulating soft body and rigid body dynamics)
• Hair (simulates hair, fur, grass, etc.)
• MOCCA (character animation and cloth simulation)
• MoGraph (Motion Graphics procedural modelling and animation toolset)
• NET Render (to render animations over a TCP/IP network in render farms)
• PyroCluster (simulation of smoke and fire effects)
With CINEMA 4D R10, the module PyroCluster became integrated in the Advanced Render module
• Sketch & Toon (tools for cel shading, cartoons and technical drawings)
• Thinking Particles (enhanced particle system based on nodes)
• Xpresso (is not and never has been a module, it is a core functionality)
Visit: http://www.maxon.net/
Visit: http://www.maxon.net/
-ZBrush: ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology (see below) which stores lighting, color, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting.
ZBrush is used as a digital sculpting tool to create high-resolution models (up to ten million polygons) for use in movies, games, and animations. It is used by companies ranging from ILM to Electronic Arts. ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models. ZBrush is most known for being able to sculpt medium to high frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly version of that same model. They can also be exported as a displacement map, although in that case the lower poly version generally requires more resolution. Or, once completed, the 3D model can be projected to the background, becoming a 2.5D image (upon which further effects can be applied). Work can then begin on another 3D model which can be used in the same scene. This feature lets users work with extremely complicated scenes without heavy processor overhead.
ZBrush was created by the company Pixologic Inc, founded by Ofer Alon (also known by the alias "Pixolator") and Jack Rimokh. The software was presented in 1999 at SIGGRAPH. The demo version 1.55 was released in 2002, and the version 3.1 was released in 2007. ZBrush 4 for Windows and Mac systems was announced on April 21, 2009 for an August release, but was later postponed. Version 3.5 was made available in September the same year, and includes some of the newer features initially intended for ZBrush 4.[1]
Through GoZ ("Go ZBrush"), available in Version 4, ZBrush offers integration with Autodesk Maya, Autodesk 3ds Max, Cinema4D NewTek's LightWave3D Smith Micros Poser pro, Daz 3d's Daz Studio EIAS3D’s Electric Image Animation System and Modo.[2]
Lumion 4.0: Lumion is a new breed of 3D software – easy to master, fastest to render.
Lumion is a 3D software with a highly advanced 3D engine doing all the hard work in a superbly easy to use interface. The 3D engine handles gigantic 3D models over 10 million polygons, add real-looking water, sky and lightning effects to our work horse of a software.
Lumion offers a huge library of foliage, materials, textures and 3D objects which can be manipulated and put together with your 3D model to create the perfect scene.
Visit: http://lumion3d.com/
Visit: http://lumion3d.com/
-Sketchup: SketchUp is a 3D modeling program for applications such as architectural, interior design, civil and mechanical engineering, film, and video game design. A freeware version, SketchUp Make, and a paid version with additional functionality, SketchUp Pro, are available. SketchUp is currently owned by Trimble Navigation,[4] a mapping, surveying, and navigation equipment company.[5] SketchUp was independent from 2000 to 2006 and then owned by Google from 2006 to 2012.
The program claims to be easy to use.[6] There is an online Open source repository of free-of-charge model assemblies (e.g., windows, doors, automobiles, etc.), 3D Warehouse, to which users may contribute models. The program includes drawing layout functionality, allows surface rendering in variable "styles", supports third-party "plug-in" programs hosted on a site called Extension Warehouse to provide other capabilities (e.g., near photo-realistic rendering), and enables placement of its models within Google Earth.
-Adobe Photoshop CS6: the 13th
major release of Adobe Photoshop. The CS rebranding also resulted in Adobe
offering numerous software packages containing multiple Adobe programs for a
reduced price. Adobe Photoshop is released in two editions: Adobe Photoshop,
and Adobe Photoshop Extended, with the Extended having extra 3D image creation,
motion graphics editing, and advanced image analysis features.[7] Adobe
Photoshop Extended is included in all of Adobe's Creative Suite offerings
except Design Standard, which includes the Adobe Photoshop edition. However, in
2013, Adobe announced a new brand - Creative Cloud. And the Photoshop version
included in this suite is named Photoshop CC. The CC version (Originally 14.0,
and will be continuously maintained and upgraded) has 3D content as Photoshop
Extended.
-Adobe Illustrator: the first version to include 3-dimensional capabilities allowing users to extrude or revolve shapes to create simple 3D objects.
Illustrator CS2 (version 12) was available for both the Mac OS X and Microsoft Windows operating systems. It was the last version for the Mac which did not run natively on Intel processors. Among the new features included in Illustrator CS2 were Live Trace, Live Paint, a control palette and custom workspaces. Live Trace allows for the conversion of bitmap imagery into vector art and improved upon the previous tracing abilities. Live Paint allows users more flexibility in applying color to objects, specifically those that overlap. In the same year as the CS2 release, Adobe Systems announced an agreement to acquire Macromedia in a stock swap valued at about $3.4 billion and it integrated the companies' operations, networks, and customer-care organizations shortly thereafter.[10] Adobe now owned FreeHand along with the entire Macromedia product line and in 2007, Adobe announced that it would discontinue development and updates to the FreeHand program. Instead, Adobe would provide tools and support to ease the transition to Illustrator.[11]
CS3 included interface updates to the Control Bar, the ability to align individual points, multiple Crop Areas, the Color Guide panel and the Live Color feature among others. CS3 was released March 27, 2007.
CS4 was released in October 2008. It features a variety of improvements to old tools along with the introduction of a few brand new tools acquired from FreeHand. The ability to create multiple artboards is one of CS4’s main additions from FreeHand. The artboards allow you to create multiple versions of a piece of work within a single document. Other tools include the Blob Brush, which allows multiple overlapping vector brush strokes to easily merge or join, and a revamped gradient tool allowing for more in-depth color manipulation as well as transparency in gradients.
CS5 was released in April 2010. Along with a number of enhancements to existing functionality, Illustrator CS5's new features include a Perspective Grid tool taken from FreeHand, a Bristle Brush (for more natural and painterly looking strokes) and a comprehensive update to strokes, referred to by Adobe as "Beautiful Strokes".
Version CS6 was the sixteenth generation of Adobe Illustrator. Adobe added many more features and several bug fixes such as a new user interface, layer panels, RGB codes, and color ramp to increase performance. CS6 was released on April 23, 2012.
-Adobe Premiere: Premiere Pro
supports high resolution video editing at up to 10,240 × 8,192[9] resolution,
at up to 32-bits per channel color, in both RGB and YUV. Audio sample-level
editing, VST audio plug-in support, and 5.1 surround sound mixing are
available. Premiere Pro's plug-in architecture enables it to import and export
formats beyond those supported by QuickTime or DirectShow, supporting a wide
variety of video and audio file formats and codecs on both MacOS and Windows.
When used with Cineform's Neo line of plug-ins, it supports 3D editing with the
ability to view 3D material using 2D monitors, while making individual left and
right eye adjustments.
-Adobe Flash: (formerly called "Macromedia Flash") is a multimedia and software
platform used for creating vector graphics, animation, games and rich Internet
applications (RIAs) that can be viewed, played and executed in Adobe Flash
Player. Flash is frequently used to add streamed video or audio players,
advertisement and interactive multimedia content to web pages, although usage
of Flash on websites is declining.[1]
Flash manipulates vector and
raster graphics to provide animation of text, drawings, and still images. It
allows bidirectional streaming of audio and video, and it can capture user
input via mouse, keyboard, microphone and camera. Flash applications and
animations can be programmed using the object-oriented language called
ActionScript. Adobe Flash Professional is the most popular and user-friendly
authoring tool for creating the Flash content, which also allows automation via
the JavaScript Flash language (JSFL).
-Android Development Tools: the process by which new applications are created for the Android operating system. Applications are usually developed in the Java programming language using the Android Software Development Kit, but other development tools are available.
As of July 2013, more than 1 million applications have been developed for Android,[2] with over 25 billion downloads.[3][4] A June 2011 research indicated that over 67% of mobile developers used the platform, at the time of publication.[5] In Q2 2012, around 105 million units of Android smartphones were shipped which acquires a total share of 68% in overall smartphones sale till Q2 2012
-Autodesk AutoCAD: AutoCAD is
a software application for 2D and 3D computer-aided design (CAD) and drafting —
available since 1982 as a desktop application and since 2010 as a mobile web-
and cloud-based app marketed as AutoCAD 360.
Developed and marketed by
Autodesk, Inc.,[2] AutoCAD was first released in December 1982 — having been
purchased a year prior in its original form by Autodesk founder John Walker.
The software is marketed in its eighteenth generation.
As Autodesk's flagship
product, by March 1986 AutoCAD had become the most ubiquitous microcomputer
design program worldwide, with functions such as "polylines" and
"curve fitting".[3] Prior to the introduction of AutoCAD, most other
CAD programs ran on mainframe computers or minicomputers, with each CAD
operator (user) working at a graphical terminal or workstation.[citation
needed]
AutoCAD is used across a range
of industries, including architects, project managers and engineers, among
other professions, with 750 training centers established worldwide as of
1994.[2]
-Autodesk SoftImage: igh performance 3D computer graphics application, owned by Autodesk, for producing 3D computer graphics, 3D modeling, and computer animation. Formerly Softimage|XSI, the software is predominantly used in the film, video game, and advertising industries for creating computer generated characters, objects, and environments.
Released in 2000 as the successor to Softimage|3D, Softimage|XSI was developed by its eponymous company, then a subsidiary of Avid Technology. On October 23, 2008, Autodesk acquired the Softimage brand and 3D animation assets from Avid for approximately $35 million, thereby ending Softimage Co. as a distinct entity.[1] In February 2009, Softimage|XSI was rebranded Autodesk Softimage.
A free version of the software, called Softimage Mod Tool, was developed for the game modding community to create games using the Microsoft XNA toolset for PC and Xbox 360, or to create mods for games using Valve Software's Source engine, Epic Games' Unreal Engine and others. It was discontinued with the release of Softimage 2014.
On the March 4, 2014, it was announced that Autodesk Softimage would be discontinued after the 2015 version is released, providing product support until April 30, 2016. Autodesk offered customers an option to migrate to either Maya or 3Ds Max.[2]
-Autodesk 3DS Max: a 3D
computer graphics program for making 3D animations, models, and images. It was
developed and produced by Autodesk Media and Entertainment.[1] It has modeling
capabilities, a flexible plugin architecture and can be used on the Microsoft
Windows platform. It is frequently used by video game developers, many TV
commercial studios and architectural visualization studios. It is also used for
movie effects and movie pre-visualization.
In addition to its modeling
and animation tools, the latest version of 3ds Max also features shaders (such
as ambient occlusion and subsurface scattering), dynamic simulation, particle
systems, radiosity, normal map creation and rendering, global illumination, a
customizable user interface, and its own scripting language.[2]
-Autodesk Maya: Autodesk Maya
/ˈmɑːjə/, commonly shortened to Maya, is 3D computer graphics software that
runs on Windows, Mac OS and Linux, originally developed by Alias Systems
Corporation (formerly Alias|Wavefront) and currently owned and developed by
Autodesk, Inc. It is used to create interactive 3D applications, including
video games, animated film, TV series, or visual effects. The product is named
after the Sanskrit word Maya (माया
māyā), the Hindu concept of illusion.[3]
-Blender: a free and
open-source 3D computer graphics software product used for creating animated
films, visual effects, art, 3D printed models, interactive 3D applications and
video games. Blender's features include 3D modeling, UV unwrapping, texturing,
rigging and skinning, fluid and smoke simulation, particle simulation, soft
body simulation, sculpting, animating, match moving, camera tracking,
rendering, video editing and compositing. Alongside the modelling features it
also has an integrated game engine.
PROGRAMMING LANGUAGES
-C: In computing, C (/ˈsiː/,
as in the letter C) is a general-purpose programming language initially
developed by Dennis Ritchie between 1969 and 1973 at AT&T Bell Labs.[5][6]
Like most imperative languages in the ALGOL tradition, C has facilities for
structured programming and allows lexical variable scope and recursion, while a
static type system prevents many unintended operations. Its design provides
constructs that map efficiently to typical machine instructions, and therefore
it has found lasting use in applications that had formerly been coded in
assembly language, most notably system software like the Unix computer
operating system.[7]
C is one of the most widely
used programming languages of all time,[8][9] and C compilers are available for
the majority of available computer architectures and operating systems.
-C++: (pronounced see plus plus) is a general purpose
programming language that is free-form and compiled. It is regarded as an
intermediate-level language, as it comprises both high-level and low-level
language features.[3] It provides imperative, object-oriented and generic
programming features.
C++ is one of the most popular
programming languages[4][5] and is implemented on a wide variety of hardware
and operating system platforms. As an efficient performance driven programming
language it is used in systems software, application software, device drivers,
embedded software, high-performance server and client applications, and
entertainment software such as video games.[6] Various entities provide both
open source and proprietary C++ compiler software, including the FSF, LLVM,
Microsoft and Intel.
It was developed by Bjarne Stroustrup starting in 1979 at
Bell Labs, C++ was originally named C with Classes, adding object-oriented
features, such as classes, and other enhancements to the C programming
language. The language was renamed C++ in 1983,[7] as a pun involving the
increment operator. It began as enhancements to C, first adding classes, then
virtual functions, operator overloading, multiple inheritance, templates and
exception handling, alongside changes to the type system and other features.
-Java: a computer programming
language that is concurrent, class-based, object-oriented, and specifically
designed to have as few implementation dependencies as possible. It is intended
to let application developers "write once, run anywhere" (WORA),
meaning that code that runs on one platform does not need to be recompiled to
run on another. Java applications are typically compiled to bytecode (class
file) that can run on any Java virtual machine (JVM) regardless of computer
architecture. Java is, as of 2014, one of the most popular programming
languages in use, particularly for client-server web applications, with a
reported 9 million developers.[10][11] Java was originally developed by James
Gosling at Sun Microsystems (which has since merged into Oracle Corporation)
and released in 1995 as a core component of Sun Microsystems' Java platform.
The language derives much of its syntax from C and C++, but it has fewer low-level
facilities than either of them.
The original and reference
implementation Java compilers, virtual machines, and class libraries were
developed by Sun from 1991 and first released in 1995. As of May 2007, in
compliance with the specifications of the Java Community Process, Sun
relicensed most of its Java technologies under the GNU General Public License.
Others have also developed alternative implementations of these Sun
technologies, such as the GNU Compiler for Java (bytecode compiler), GNU Classpath
(standard libraries), and IcedTea-Web (browser plugin for applets).
-Microsoft Visual Basic .Net
2010: Visual Basic .NET (VB.NET) is an object-oriented computer programming
language that can be viewed as an evolution of the classic Visual Basic (VB),
implemented on the .NET Framework. Microsoft currently supplies two main
editions of IDEs for developing in Visual Basic: Microsoft Visual Studio 2012,
which is commercial software and Visual Basic Express Edition 2012, which is
free of charge. The command-line compiler, VBC.EXE, is installed as part of the
freeware .NET Framework SDK. Mono also includes a command-line VB.NET compiler.
The most recent version is VB 2013, released November 18, 2013.
For Inquiries/Contact Me:
E-mail Address: markbelgica030186@gmail.com
Facebook: www.facebook.com/markbelgica030186
Contact Number: +63939-8484-110
YouTube: www.youtube.com/user/BelgicaMark
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